


The only foolproof way to stop your neighbour’s genocide is of course to attack them, all of which drags you down into a spiral of violence that is disquieting in its real world parallels. You might be trying to get on with the local wildlife but if your neighbour is attempting to wipe them out then they’ll start attacking all humans, and as a result make your end goals that much more difficult to attain. Sid Meier’s Civilization: Beyond Earth (PC) – space-based lasers barely count as high tech hereĪnd while your computer-controlled opponents still aren’t entirely convincing tacticians the repercussions of every choice you and they make seem a lot more vital than anything in previous Civilization games. And the steps between each item are small enough that you barely notice as you start to drift into the more fanciful concepts during the later stages of a game. This has so many branches it allows you many more options in your research, with no bottleneck of concepts that you must discover. The more important difference though is that you no longer have a tech tree of items and concepts to research, but instead a ‘tech web’. But by being set in the future it’s not long before the game has to start making up meaningless sci-fi names for everything, and suddenly all your options seem a lot more complicated than they really are.īeyond Earth tackles this problem in two ways, the first simply being that it’s relatively low tech at first – since your initial population is not much more advanced than the modern day. So, for example, Harmony is able to get the non-sentient inhabitants of the planet on their side, while Supremacy has a neat line in giant death-dealing robots, and Purity has the best defensive technology.Īlthough Alpha Centauri was an enjoyable game for Civilization and sci-fi fans it did have some fundamental problems, in that no matter how little you know about history it is still immediately obvious what a granary and a tank is – and why you should build them. Although you start off with the same basic technology at the start each affinity begins to specialise in very different areas, which affects both what structures they can build and how they fight.
